Guybrush Threepwood _ The Secret of Monkey Island _ Gaming Character Archive 010

Not every great gaming hero needs to be particularly good at anything. Some have enormous strength. Some have incredible reflexes. Some can save the world with a sword… and then there’s Guybrush Threepwood.
Wannabe pirate.
Professional troublemaker.
Occasional swordsman.
Collector of completely ridiculous inventory items.
Guybrush’s greatest weapon isn’t his sword. It’s the sheer bloody determination to keep trying things until something works. Even when absolutely nothing suggests it should.
For #010, the Archive sails away from shooters, crime and artificial intelligence and lands firmly in the golden age of the point-and-click adventure.
Guybrush Threepwood first appeared in The Secret of Monkey Island in 1990. Created by Ron Gilbert with Dave Grossman and Tim Schafer, he was deliberately conceived as a rather hapless hero, somebody considerably more heroic in his own imagination than he necessarily appears to everyone else and that’s precisely why he belongs here.
Guybrush isn’t the toughest pirate. He isn’t the greatest swordsman. He isn’t even particularly competent. He is though extraordinarily persistent.
The original game became a landmark of the point-and-click adventure genre, with its absurdist humour, inventive puzzles, memorable characters and SCUMM interface. The series eventually returned with Return to Monkey Island in 2022, while Guybrush subsequently appeared in the 2023 Sea of Thieves crossover.
Gramepa’s editorial ratings
Wit: 98
Pirate Skill: 74
Luck: 92
Swordfighting: 63
Confidence: 96
Actual Competence: 48
That final statistic may actually be rather generous.

Who gets #011?
Factual / publication check
The major facts used here are supported by Lucasfilm’s own historical material: the original game released in 1990, Guybrush was created by Ron Gilbert with Dave Grossman and Tim Schafer, and the character continued through the series into Return to Monkey Island and the Sea of Thieves crossover.
The quotation appearing on the artwork — “I wanna be a pirate!” — is genuine dialogue from the opening of the original game and is documented by Lucasfilm.
The other humorous phrases on the artwork are Archive/editorial copy, not presented as Guybrush dialogue.
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